Rockman X DiVE / Mega Man X Dive Wiki
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For information about weapons, visit the Weapon page.
For skill effect icons please see List of Status Effects.


Icon Name Information Type Passives Rank
Mega Buster Mega Buster Attack Type: Shot.

Inflicts 26.50% attack damage to the target.

Buster
  • 63 Attack increase.
  • 10% Rate of Fire increase.
  • 5% Power increase.


Rank C
Military Buster Military Buster Attack Type: Shot

Inflicts 35.00% attack damage to the target.

Buster
  • 63 Attack increase.
  • Gain 42% Crit Chance on hit. (10 seconds, Cooldown: 5 seconds)
  • 5% Power increase.
  • 10% Increase Rate of Fire and Weapon energy/ammo.


Rank B
Wind Pressure Buster Wind Pressure Buster Attack Type: Shot

Inflicts 27.50% attack damage to the target.

Buster
  • Allows the shot to hit an additional target.
  • 13.75% Slows down opponent on hit.
  • 5% Power increase.
  • 3 HIT/Accuracy increase.


Rank B
Arrow Buster Arrow Buster Attack Type: Snipe

Inflicts 95.00% attack damage to the target.

Buster
  • Applies lock-on debuff that deals extra 23.75% damage for next shot.
  • 11 Crit damage increase.
  • Chance to gain energy/ammo on hit.
  • 5% Power increase.
  • reduces 15% reload time and applies knock back effect on hit.
Rank A
Shadow Blade Buster Shadow Blade Buster Attack Type: Cycling Shot

Inflicts 27.50% attack damage to the target and return to the user after reaching maximum distance. Can penetrate up to 3 targets and deal 25% the original damage after the first hit. (If the shot hits terrains, it will disappear and won't return to the user.)

Buster
  • 5 Crit chance increase.
  • 20% Range and projectile speed increase.
  • 5% Power increase.
  • 31 Defense increase.
  • 40% Increase damage post penetration.
Rank A
Sniper Buster Sniper Buster Attack Type: Snipe

Inflicts 120.00% attack damage to the target.

Buster
  • Applies lock-on debuff that deals extra 30% damage for next shot.
  • Allows the shot to hit an additional target.
  • 11 Crit damage increase.
  • Chance to gain energy/ammo on hit.
  • 5% Power increase.
  • Chance to release another 72% damage shot at once.


Hidden skill:

  • Lock on debuff damage increase by 40% (30% to 42%).
  • Gain 1 energy with execute, 3 seconds cooldown.
  • 65% Reload time reduction.
  • 36% CRID increase.
Rank S
Biochemical Buster Biochemical Buster Attack Type: Shot

Inflicts 35.00% attack damage to the target.

Buster
  • Applies 1.75% damage over time poison on hit.
  • 125 Health increase.
  • Chance to shoot out 2 extra 10.5% damage energy rounds.
  • 10% Increase Rate of Fire and Weapon energy/ammo.
  • 5% Power increase.
  • Increase multiple rounds from 3 to 5.


Hidden skill:

  • 12% Damage boost dealt to BOSS.
  • 65% Quicker reload time
  • 14% Damage increase below 50% HP.
  • 40% Toxin DoT increase.
Rank S
Gravitational Pulse Gravitational Pulse Attack Type: Shot

Inflicts 26.50% attack damage to the target.

Buster
  • Chance to generate AOE ticking field on hit.
  • 63 Attack increase.
  • Accelerate the damage registration rate for AOE effect.
  • 20% Range and projectile speed increase.
  • Chance to proc close-range stunning storm when shooting.
  • 5% Power increase.


Hidden skill:

  • 50% Chance increase to create Pulse Wave. 50% Pulse Wave damage increase.
  • 30% RoF and Energy increase.
  • 50% Stun resistance.
  • 30% Crit damage resistance increase.
Rank S
Standard Saber Standard Saber Attack Type: Slash [Cool-Down]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee
  • 31 Defense increase.
  • Chance to debuff 18% target's armor on hit.
  • Increase damage by 10% when weapon is above 50% energy.
  • 5 Crit chance increase.


Rank B
Beam Rapier Beam Rapier Attack Type: Slash [Recharge]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.

Melee
  • 63 Attack increase.
  • Applies 18% slow to target on hit.
  • Increase damage by 10% when weapon is below 50% energy.
  • 31 Defense increase.


Rank B
Triangular Saber Triangular Saber Attack Type: Slash [Recharge]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.

Melee
  • 63 Attack increase.
  • Applies 18% slow to target on hit.
  • 31 Defense increase.
  • Increase damage by 10% when weapon is below 50% energy.
  • 10% Increase damage when performing dashing slash.
Rank A
Elite Lance Elite Lance Attack Type: Slash [Cool-Down]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee
  • 125 Health increase.
  • 10% Increase damage when performing dashing slash.
  • Chance to unleash a 47.2% damage slash wave when slashing.
  • Increase damage by 10% when weapon is above 50% energy.
  • Increase releasing extra slash wave chance by 50%.
Rank A
Crimson Scythe Crimson Scythe Attack Type: Slash [Cool-Down]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee
  • 125 Health increase.
  • Gain 20% damage buff after taking down a target.
  • 5 Crit chance increase.
  • Increase damage by 10% when weapon is above 50% energy.
  • 10% Increase damage when performing jumping slash.
  • Chance to gain energy when being hit.


Hidden skill:

  • 5% HP increase.
  • 50% Damage debuff resistance.
  • 20.16% Heal on execute, 8 seconds cooldown.
  • Chance to gain 20 energy on hit.
Rank S
Doom Blade Doom Blade Attack Type: Slash [Cool-Down]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee
  • 5 CRI increase.
  • Chance to debuff 18% target's armor on hit.
  • Chance to unleash a 47.2% damage slash wave when slashing.
  • 31 DEF increase.
  • Chance to gain energy when being hit.
  • Increase damage by 10% when weapon is above 50% energy.


Hidden skill:

  • 50% Defense reduction resistance.
  • 5% DEF increase.
  • 12% Damage boost against players.
  • 50% Energy refill time reduction.
Rank S
Demon Blade Muramasa Demon Blade Muramasa Attack Type: Slash [Recharge]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.

Melee
  • 5 Crit chance increase.
  • Applies 18% slow to target on hit.
  • Gain 20% damage buff after taking down a target.
  • 31 Defense increase.
  • Increase damage when weapon is below 50% energy.
  • 20% slow duration extension.


Hidden skill:

  • 14% Damage boost against slowed targets.
  • 50% Damage debuff resistance.
  • 25% Accelerate energy recovery.
  • 36% CRID increase.
Rank S
Laser Rifle Laser Rifle Attack Type: Beam Shot

Inflict 11.05% attack damage to the target. Can penetrate up to 3 targets and deal 25% the original damage after the first hit.

Machine Gun
  • 63 Attack increase.
  • 10% Increase Rate of Fire and Weapon energy/ammo.
  • 5% Power increase.
  • 40% Increase damage post penetration.

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Rank B
Triangle Gun Triangle Gun Attack Type: Scatter Shot

Simultaneously fire 3 rounds, inflicting 13.14% attack damage to the target per round.

Machine Gun
  • 5 Crit chance increase.
  • 15% Energy/ammo increase.
  • 5% Power increase.
  • 20% Range and projectile speed increase.

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Rank B
High-speed Rifle High-speed Rifle Attack Type: Shot

Inflicts 16.20% attack damage to the target.

Machine Gun
  • 63 Attack increase.
  • 25% Range increase.
  • 5% Power increase.
  • Chance to proc 3.1% stackable slow status on hit. (up to 10 stacks)

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Rank B
Gatling Gun Gatling Gun Attack Type: Shot

Inflicts 11.47% attack damage to the target.

Machine Gun
  • 63 Attack increase.
  • Applies 3.1% each stack of slow status on hit.
  • 3 Hit/accuracy increase.
  • 5% Power increase.
  • Gain 58.99% crit damage buff after depleting energy/ammo.

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Rank A
Shotgun Shotgun Attack Type: Scatter Shot

Simultaneously fire 5 rounds, inflicting 8.76% attack damage to the target per round.

Machine Gun
  • 31 Defense increase.
  • 20% Range and projectile speed increase.
  • 11 Crit damage increase.
  • 5% Power increase.
  • Gain 42.05% crit chance when being hit.

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Rank A
Beam Machine Gun Beam Machine Gun Attack Type: Beam Shot

Inflict 12.71% attack damage to the target, and penetrate up to 5 targets for 25% damage after the penetration.

Machine Gun
  • Gain 50.84% Crit Chance on hit chance.
  • 3 Hit/accuracy increase.
  • Shoot extra beams dealing 20.34% damage that ignores the terrain every 2 seconds.
  • 63 Attack increase.
  • 5% Power increase.
  • 40% Increase damage post penetration.


Hidden Skill:

  • 30% RoF and Energy increase.
  • No damage reduction after penetration for a while, 4 seconds cooldown.
  • 5% ATK increase.
  • 36% CRI increase.
Rank S
Purgatory Machine Gun Purgatory Machine Gun Attack Type: Shot

Inflicts 11.47% attack damage to the target.

Machine Gun
  • 63 Attack increase.
  • Applies 3.1% stackable slow status on hit. (up to 10 stacks)
  • Allows the shot to hit an additional target.
  • Gain 58.99% crit damage buff once energy is depleted.
  • 5% Power increase.
  • 3 Hit/accuracy increase.


Hidden skill:

  • 40% Slow enhancement. (3.1% to 4.34% pepr stack).
  • 8% Damage boost above 50% HP.
  • 14% Damage boost against slowed targets.
  • 36% CRI increase.
Rank S
Scarlet Tyrant Scarlet Tyrant Attack Type: Beam Shot

Inflict 12.71% attack damage to the target, and penetrate up to 5 targets for 25% damage after the penetration.

Machine Gun
  • Gain 50.84% Crit Chance on hit chance.
  • 63 Attack increase.
  • Shoot extra beams dealing 20.34% damage that ignores the terrain every 2 seconds.
  • 40% Increase damage post penetration.
  • 5% Power increase.
  • Gain extra 20% crit chance when Weakness Analysis procs.


Hidden Skill:

  • 30% RoF and Energy increase.
  • 8% Damage increase when above 50% HP.
  • Shots now ignore terrain for a brief while. 8 seconds cooldown.
  • 12% Defense boost again players.
Rank S
Gas Emitter Gas Emitter Attack Type: Toxic Radiation

Inflicts 15.87% attack damage to targets within range. When hit, apply status effect "Poison" to the target that deal continuous damage. (Debuff lasts for 5 seconds, 13.97% each tick, up to 5 ticks per proc)

Sprayer
  • 63 Attack increase.
  • 25% Range increase.
  • 5% Power increase.
  • 31 Defense increase.

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Rank B
Compressed Spray Gun Compressed Spray Gun Attack Type: Compressed Spray

Inflicts 120.71% attack damage to targets within range and knock them back a short distance.

Sprayer
  • Chance to immobilize the target on hit.
  • 31 Defense increase.
  • 5% Power increase.
  • Reduce 40% reload time.

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Rank B
Burning Spray Gun Burning Spray Gun Attack Type: Fiery Radiation

Inflicts 17.00% attack damage to targets within range. When hit, apply status effect "Burn" to the target that deal continuous damage. (Debuff lasts for 3 seconds, 11.51% each tick, up to 6 ticks per proc)

Sprayer
  • 10% Rate of Fire increase.
  • 63 Attack increase.
  • 5% Power increase.
  • 25% Range increase.

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Rank B
Snowy Spray Gun Snowy Spray Gun Attack Type: Frost Radiation

Inflicts 16.21% attack damage to targets within range. When hit, apply status effect "Chilled" to the target that reduce their movement speed.

Sprayer
  • Chance to stack the slow status effect on hit.
  • 125 Health increase.
  • 10% Increase damage to slowed targets.
  • 5% Power increase.
  • Gain a 131.3% shield once energy/ammo is depleted.

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Rank A
Crushing Spray Gun Crushing Spray Gun Attack Type: Crushing Spray

Inflicts 120.71% attack damage to targets within range and knock them back a short distance.

Sprayer
  • Chance to immobilize the target on hit.
  • 31 Defense increase.
  • Reduce 25% reload time and 25% increase Energy/ammo.
  • 5% Power increase.
  • Chance to shoot out rocks to deal 72.43% damage.

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Rank A
Poisonous Cloud Spray Gun Poisonous Cloud Spray Gun Attack Type: Toxic Radiation

Inflicts 15.87% attack damage to targets within range. When hit, apply status effect "Poison" to the target that deal continuous damage. (Debuff lasts for 5 seconds, 14.24% each tick, up to 5 ticks per proc)

Sprayer
  • 10% Rate of Fire and Energy/ammo increase.
  • 63 Attack increase.
  • 25% Range increase.
  • 5% Enhance effects of poison DoT.
  • 5% Power increase.
  • 31 Defense increase.


Hidden skill:

  • 5% DEF increase.
  • 12% Damage boost against player.
  • Remove opponent 1 buff on hit, 6 seconds cooldown.
  • 14% Damage boost against targets with DoT debuff.
Rank S
Electric Current Spray Gun Electric Current Spray Gun Attack Type: Electric Current Radiation

Inflicts 34.04% attack damage to the target and spread to nearby target, dealing 25% of the original damage.

Sprayer
  • Chance to debuff 34.04% target's defense on hit.
  • 5 Crit chance increase.
  • Allows the electric effect to spread to nearby targets.
  • 20% Increase Energy/ammo and effective range.
  • 5% Power increase.
  • Increase the chance of debuffing target's defense.


Hidden Skill:

  • Chance to stun targets.
  • 50% Range increase.
  • 50% Stun resistance.
  • 30% Crit damage resistance increase.
Rank S
Essence of the Abyss Essence of the Abyss Attack Type: Essence of the Abyss

Inflicts 22.67% attack damage to nearby targets.

Sprayer
  • Chance to debuff 34.04% target's defense on hit.
  • 31 Defense increase.
  • Shoot out extra dark sphere to deal 27.2% damage.
  • 10% Increase Rate of Fire and energy/Ammo.
  • 5% Power increase.
  • Dark sphere damages all target within range, inflict interference.


Hidden skill:

  • Double defense break chance.
  • 14% Damage boost against targets with Defense reduction debuff.
  • 50% Range increase.
  • 10% Damage reduction above 50% HP.
Rank S
Energy Cannon Energy Cannon Attack Type: Bombard

Inflicts 32.39% attack damage to target within the shot explosive range.

Launcher
  • 11 Crit damage increase.
  • 20% Increase range and effective range.
  • 5% Power increase.
  • 10% Rate of Fire increase.

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Rank B
Cannon Cannon Attack Type: Bombard

Inflicts 64.22% attack damage to target within the shot explosive range.

Launcher
  • 63 Attack increase.
  • 10% Increase Rate of Fire and energy/Ammo.
  • 5% Power increase.
  • Reduce 40% reload time.

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Rank B
Light Wave Cannon Light Wave Cannon Attack Type: Bombard

Inflicts 32.39% attack damage to target within the shot explosive range.

Launcher
  • Chance to proc 18.51% damage debuff to target.
  • 11 Crit damage increase.
  • 20% Range and Effective range increase.
  • 5% Power increase.
  • 5 Crit chance increase.

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Rank A
Drill Head Cannon Drill Head Cannon Attack Type: Drill Missiles

Inflicts 47.60% attack damage to the target. Can penetrate all targets on its path and deal 25% the original damage after the first hit.

Launcher
  • 5 Crit chance increase.
  • 15% Increase Rate of Fire and applies knockback effect on hit.
  • Chance to debuff 19.04% target's defense on hit.
  • 5% Power increase.
  • 40% Post penetration damage and knockback distance increase.

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Rank A
Extraordinary Mortar Extraordinary Mortar Attack Type: Bombard

Inflicts 32.39% attack damage to target within the shot explosive range.

Launcher
  • Chance to proc 18.51% damage debuff to target.
  • 11 Crit damage increase.
  • 5 Crit chance increase.
  • Gain a 32.39% shield every 10 seconds when being hit.
  • 5% Power increase.
  • 10% Rate of Fire increase.


Hidden skill:

  • Shots tracking effect.
  • 10% Damage reduction above 50% HP.
  • 50% Defense reduction resistance.
  • 8% Crit chance resistance.
Rank S
Napalm's Head Napalm's Head Attack Type: Bombard

Inflicts 64.22% attack damage to target within the shot explosive range.

Launcher
  • Pressure Field: Chance to generate AOE ticking field on hit.
  • 20% Energy/ammo and Effective Range increase.
  • 63 Attack increase.
  • 30% Accelerate the damage registration rate for AOE effect.
  • 5% Power increase.
  • Reduce 40% Reload time.


Hidden Skill:

  • Double the chance to trigger Pressure Field.
  • Double the damage of Pressure Field.
  • 5% ATK increase.
  • 50% Reverse control debuff resistance.
Rank S
Destroyer Destroyer Attack Type: Bombard

Inflicts 32.39% attack damage to target within the shot explosive range.

Launcher
  • Gain 1.62% stackable damage buff when shooting. (Up to 10 times)
  • 11 Crit damage increase.
  • 10% Rate of Fire and Energy/ammo increase.
  • Gain 1.62% stackable damage buff when being hit. (Up to 10 times)
  • Allows the damage buffs from the passive coexist.
  • 5% Power increase.


Hidden skill:

  • 5% ATK increase.
  • 14% Damage boost against targets with damage buff.
  • 50% Damage weakened resistance.
  • Gain 1.62% damage buff every 2 seconds, stacking with passive damage buff.
Rank S
Air Buster Air Buster Attack Type: Cycling Shot

Inflicts 27.50% attack damage to the target and return to the user after reaching maximum distance. Can penetrate up to 3 targets and deal 25% the original damage after the first hit. (If the shot hits terrains, it will disappear and won't return to the user.)

Buster
  • 40% Increase damage post penetration.
  • 5 Crit chance increase.
  • 4.58% stackable movement speed increase when shooting. (Up to 5 times)
  • 10% Rate of Fire and Energy increase.
  • 5% Power increase.
  • 31 Defense increase.


Hidden Skill:

  • 5% DEF increase.
  • 10% Damage reduction above 50% HP.
  • 50% Slow resistance.
  • 65% Reload time reduction.
Rank S
Assault Equipment Assault Equipment Attack Type: Bombard

Inflicts 64.22% attack damage to nearby targets.

Launcher [Limited]
  • 125 Health increase.
  • 10% Rate of Fire and Energy increase.
  • Shoot out 3 extra 20.07% damage homing missiles every 10 seconds when shooting.
  • 63 Attack increase.
  • 5% Power increase.
  • Enhance homing missile tracking effect.


Hidden skill:

  • 5% HP increase.
  • Shot tracking effect.
  • 154.13% Crit chance increase after hitting BOSS.
  • Chance to reduce BOSS defense by 42.81%.
Rank S
Explosive Blower Explosive Blower Attack Type: Explosive Blast

Inflict 129.33% attack damage to targets within range, and knock them back for a short distance.

Sprayer
  • Immobilize on hit.
  • Reduce 25% reload time and 25% energy/ammo increase.
  • 63 Attack increase.
  • Shockwave reload acceleration.
  • 5% Power increase.
  • 31 Defense increase.


Hidden skill:

  • 12% less damage taken when hit from short range
  • 12% less damage taken from players
  • 5% DEF increase
  • 10% damage increase when above 75% HP
Rank S
Ion Rifle Ion Rifle Attack Type: Beam Shot

Inflict 12.71% attack damage to the target, and penetrate up to 5 targets for 25% damage after the penetration.

Machine Gun
  • 63 Attack increase.
  • 40% Increase damage post penetration.
  • Gain 50.84% Crit Chance on hit chance.
  • 5% Power increase.
  • 11 Crit damage increase.

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Rank A
Nightmare Nightmare Attack Type: Slash [Recharge]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.

Melee
  • 3.84% Stackable damage buff on hit. (Up to 5 stacks)
  • 5 Crit chance increase.
  • 10% Increase damage when performing dashing slash.
  • 25% Accelerate energy recovery.
  • Increase damage when weapon is below 50% energy.
  • 3.84% Damage buff on using the weapon. (Up to 5 stacks, sharing with Nightmare Pursuit)


Hidden skill:

  • Ultimate Output triggers when energy is below 60%
  • 10% damage increase when above 75% HP
  • 36% CRI increase
  • 50% Weapon Seal resistance
Rank S
Heavy Blaster Heavy Blaster Attack Type: Bombard

Inflicts 64.22% attack damage to target within the shot explosive range.

Launcher
  • 125 Health increase.
  • 20% Energy/ammo and Effective Range increase.
  • Reduce 40% the reload time.
  • 5% Power increase.
  • Inflict 1.61% Burn damage every 0.5 second on hit.

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Rank A
Savage Tusk of Thunder Savage Tusk of Thunder Attack Type: Shot

Inflicts 13.79% attack damage to the target.

Machine Gun [Limited]
  • 3 HIT increase.
  • 10% Increase Rate of Fire and Weapon energy/ammo.
  • Allows the shot to hit an additional target.
  • Remove target buff every 3 seconds, applies 16.55% defense debuff on hit.
  • 5% Power increase.
  • Shorten buff remove frequency to 2 seconds, extend defense debuff duration.


Hidden skill:

  • 14% Damage boost against targets with defense weakened debuff.
  • 12% Damage boost against player.
  • 50% Stun resistance.
  • 4 seconds Auto-aim debuff on hit, 10 seconds cooldown.
Rank S
ROG - Hunter Buster ROG - Hunter Buster Attack Type: Shot

Inflicts 35.00% attack damage to the target.

Buster
  • 125 HP increase.
  • Gain 42% Crit Chance on hit. (10 seconds, Cooldown: 5 seconds)
  • 3 HIT increase.
  • 5% Power increase.
  • Enhance 20% crit chance from Weakness Analysis

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Rank A
Aqua Buster Aqua Buster Attack Type: Shot

Inflicts 27.50% attack damage to the target.

Buster
  • Allows the shot to hit an additional target.
  • 28.65% Slow on hit chance.
  • 31 DEF increase.
  • 40% Increase damage post penetration.
  • 5% Power increase.
  • 40% Increase chance to proc slow status.


Hidden skill:

  • Shots now penetrates all targets.
  • 14% Damage boost against slowed targets.
  • 40% Slow efficacy increase.
  • 10% Defense boost above 50% HP.
Rank S
Pyro Executioner Pyro Executioner Attack Type: Fiery Radiation

Inflicts 17.00% attack damage to the targets within range, and continuously inflict burning on the target's HP. (Debuff lasts for 3 seconds, 11.51% each tick, up to 6 ticks per proc)

Sprayer
  • 10% RoF and Energy increase.
  • 63 Attack increase.
  • 25% Range increase.
  • Gain 102% crit chance once energy runs out.
  • 5% Power increase.
  • 11 Crit damage increase.


Hidden skill:

  • 40% Burning efficacy increase.
  • 12% Damage boost against boss.
  • 50% DoT resistance
  • 12% Damage boost when equipping 2 sprayers.
Rank S
Destructive Laser Destructive Laser Attack Type: Snipe

Inflicts 95.00% attack damage to the target.

Buster [Limited]
  • Applies lock-on debuff that deals extra 23.75% damage for next shot.
  • 11 Crit damage increase.
  • Chance to split into 3 projectiles, dealing 19% on hit.
  • 20% Improves reload time and increase projectile speed.
  • Additional 35% damage proc for lock-on status.
  • 5% Power increase.


Hidden skill:

  • 30% RoF and Energy increase.
  • 8% Damage boost above 50% HP.
  • Gain 1 energy with execute, 3 seconds cooldown.
  • 36% CRI increase.
Rank S
Festival Specialty Festival Specialty Attack Type: Slash [Cool-Down]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee
  • 31 DEF increase.
  • Gain 36% DEF buff when energy is depleted.
  • 125 HP increase.
  • Increase damage by 10% when weapon is above 50% energy.
  • Heal 18% of ATK when taking down a target every 10 seconds.
Rank A
Cannon God Cannon God Attack Type: Thunder Shot

Inflicts 47.60%% attack damage to target. Can penetrate all targets along its path, and the damage is 25% after the penetration.

Launcher
  • 5 CRI increase.
  • 40% Damage increase post penetration.
  • Stun chance on hit.
  • 125 HP increase.
  • 5% Power increase.
  • Shots go through terrain.


Hidden skill:

  • 60% Range and flight speed increase.
  • Guaranteed stun against player. 8 seconds cooldown.
  • 12% Defense boost against player.
  • 5% HP increase.
Rank S
Heart of Gold Heart of Gold Attack Type: Shot

Inflicts 11.47% attack damage to the target.

Machine Gun
  • 5 CRI increase.
  • 25% Range increase.
  • 10% RoF and energy increase.
  • Gain preventive shield on hit.
  • 5% Power increase.
  • 50% Preventive shield duration extension.


Hidden skill:

  • Gain long lasting debuff shield after entering a stage.
  • 50% Skill seal resistance.
  • 50% Damage reduction resistance.
  • 50% Confusion resistance.
Rank S
Glittering Spark Glittering Spark Attack Type: Beam Chain

Deal 34.04% damage to target, the chain will continue to travel and seek other targets in range and cause 25% damage.

Sprayer [Limited]
  • Chance to proc 27.23% damage debuff to target.
  • 31 DEF increase.
  • 30% Damage debuff resistance.
  • Allows the attack to penetrate one more target.
  • 5% Power increase.
  • 10% Damage increase dealt to targets with damage debuff.


Hidden skill:

  • 5% DEF increase.
  • 12% Defense boost against BOSS.
  • Double damage weakened debuff chance.
  • 30% Crit damage resistance.
Rank S
Ancient Relic Ancient Relic Attack Type: Slash [Cool-Down]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee
  • 125 HP increase.
  • 10% Increase damage when performing dashing slash.
  • 50% recharge acceleration after depleting energy.
  • Increase damage by 10% when weapon is above 50% energy.
  • 5 CRI increase.
  • Inflict 8.1% burn damage every 0.5 second on hit.


Hidden skill:

  • 27.5% Speed boost after depleting energy, 6 seconds cooldown.
  • Gain 68.75% Barrier shield after depleting energy, 6 seconds cooldown.
  • 99% CRID increase after depleting energy, 6 seconds cooldown.
  • Debuff cleanse after depleting energy, 6 seconds cooldown.
Rank S
Atomic Disintegration Atomic Disintegration Attack Type: Scatter Shot

Simultaneously fire 5 rounds, inflicting 8.76% attack damage to the target per round.

Machine Gun [Limited]
  • 5 CRI increase.
  • 10% Range and Flight speend increase.
  • Shots now rebound when hitting walls.
  • 11 Crit damage increase.
  • 5% Power increase.
  • Scatter Shot split into 7 shots.


Hidden skill:

  • Reverse control debuff on hit, 10 seconds cooldown.
  • 8% Crit chance resistance.
  • 12% Defense boost against BOSS.
  • 16% Damage boost below 30% HP.
Rank S
Turbo Cannon Turbo Cannon Attack Type: Bombard

Inflicts 64.22% attack damage to target within the shot explosive range.

Launcher
  • 63 Attack increase.
  • 40% Reload time reduction.
  • 50% RoF increase after attacking for every 10 seconds.
  • 10% Explosive Range and energy increase.
  • 5% Power increase.
  • Reduce Turbocharger cooldown to 6 seconds.


Hidden Skill:

  • Chance to gain 1 energy/ammo on hit.
  • Become invulnerable once energy is exhausted.
  • 5% ATK increase.
  • 40% Explosive range increase.
Rank S
Berserker Great Sword Berserker Great Sword Attack Type: Slash [Recharge]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.

Melee [Limited]
  • 63 Attack Increase
  • 25% Energy recharge speed increase.
  • Ultimate Output: 10% Damage increase when weapon is below 50% energy.
  • Chance to leave Dimensional Rift on hit, dealing 32.4% damage periodically, can be triggered again after 2 seconds.
  • 10% Increase damage when performing dashing slash.
  • Slow down target by 32.4% when Dimensional Rift hits.


Hidden Skill:

  • 50% Slow resistance.
  • 14% Damage boost against targets with attack buff.
  • Ultimate Output now increase damage below 60% energy.
  • 16% Damage boost below 30% HP.
Rank S
Sonic Buster Sonic Buster Attack Type: Sonic Shock

Cause damage equal to 33.95% of your attack with a chance to cause interference which will cancel new buff 1 time.

Buster
  • 63 Attack increase.
  • 25% Range increase.
  • 40% chance increase to trigger Interference.
  • 5% Power increase.
  • 10% Increase Rate of Fire and Weapon energy/ammo.
Rank A
Shooting Dragon Shooting Dragon Attack Type: Shot.

Inflicts 26.50% attack damage to the target.

Buster
  • 63 Attack increase.
  • 6.63% Burn every 0.5 second on hit chance.
  • 30% Damage over time status resistance.
  • 20% Range and Flight speed increase.
  • Turn shot into AOE for a brief while.
  • 5% Power increase.


Hidden skill:

  • Burn damage enhanced by 40%
  • 14% increased damage against targets in continuous damage status
  • 5% Attack increase
  • 12% increased damage against common enemies
Rank S
Boomerang Blade Boomerang Blade Attack Type: Cycling Shot

Inflicts 30.56% attack damage to the target and return to the user after reaching maximum distance. Can penetrate up to 3 targets and deal 25% the original damage after the first hit. (If the shot hits terrains, it will disappear and won't return to the user.)

Buster [Limited]
  • 40% Damage increase post penetration.
  • 31 Defense increase.
  • 20% Range and projectile speed increase.
  • Shots gain terrain ignoring effect for a brief while
  • 5% Power increase.
  • Shoot out 3 shots at once during terrain ignoring effect.


Hidden Skill:

  • Chance to inflict stackable 7.64% Slow, up to 5 stacks.
  • 65% Reload time reduction.
  • Shorten Cooldown for Piercing Blade to 4.2 seconds.
  • 5% Attack increase.
Rank S
Twin Fangs Twin Fangs Attack Type: Slash [Recharge]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.

Melee
  • 14.4% Defense increase for 2 seconds with jumping slash on hit, can be triggered again after 3 seconds.
  • 14.4% Damage increase for 2 seconds with dash slash on hit, can be triggered again after 3 seconds.
  • 31 Defense increase.
  • Increase damage when weapon is below 50% energy.
  • 50% Defense buff duration increase, the cooldown shorten to 2 seconds.
  • 50% Damage buff duration increase, the cooldown shorten to 2 seconds.


Hidden Skill:

  • 25% Energy recharge speed increase.
  • 15% Increase damage when performing dashing slash.
  • 15% Increase damage when performing jumping slash.
  • 8% Damage increase and 8% damage taken reduction when equipping 2 melee weapons.
Rank S
Heart Spray Gun Heart Spray Gun Attack Type: Heart Spray Shot

Inflicts 95.00% attack damage to nearby targets.

Sprayer
  • 125 Health increase.
  • Chance to release terrain ignoring tracking Heart Arrow when attacking, dealing 45.6% damage.
  • 25% Reduce time reduction and 25% energy increase.
  • 30% Chance increase to release Heart Arrow
  • 5% Power increase.
  • 9.12% HP recover for Heart Arrow on hit, can be triggered again after 5 seconds.


Hidden Skill:

  • 5% HP increase.
  • 10% Damage taken reduction when above 50% HP.
  • 30% HP heal once below 30% HP.
  • 60% HP heal once below 15% HP.
Rank S
Falcon Ballista Falcon Ballista Attack Type: Scatter Shot

Simultaneously fire 5 rounds, inflicting 8.76% attack damage to the target per round.

Machine Gun
  • 5 CRI increase.
  • 15% Energy increase.
  • Shots now rebound when hitting walls.
  • 31 DEF increase.
  • 5% Power increase.
  • Applies penetration effect to shots.


Hidden Skill:

  • 50% Range increase.
  • Converges shots angle.
  • 50% Reverse Control resistance.
  • 8% Damage increase when above 50% HP.
Rank S
Freezing Dominator Freezing Dominator Attack Type: Frost Radiation

Inflicts 16.38% attack damage to targets within range. When hit, apply status effect "Chilled" to the target that reduce their movement speed.

Sprayer [Limited]
  • 30% Slow Resistance.
  • 125 Health increase.
  • Bone Chill: 10% Increase damage to slowed targets.
  • Breeze Shield: Gain a 131.3% shield once energy/ammo is depleted.
  • 5% Power increase.
  • 30% more Slow resistance (30% to 39%) and extra Bone Chill damage increase (10% to 13%).


Hidden Skill:

  • Gain Breeze Shield when entering a stage. Cannot stack with the barrier when energy is exhausted. Effect can be stored when equipping as sub weapon.
  • Heal 100% attack equivalent as HP when hitting a target with barrier buff. 2 seconds cooldown.
  • Remove all opponent's buff when hitting a target with barrier buff. 4 seconds cooldown.
  • 65% Reload time reduction.
Rank S
Howling Storm Howling Storm Attack Type: Bombard

Inflicts 32.39% attack damage to nearby targets.

Launcher
  • Chance to gain 26.99% speed buff on hit.
  • 5 CRI Increase.
  • 20% Range and AOE increase.
  • 31 DEF Increase.
  • 5% Power increase.
  • Release terrain ignoring energy shot when attacking for every 5 seconds, dealing 121.46% damage.


Hidden skill:

  • Chance to gain 26.99% enhanced speed when hit, does not stack with Body of Storm
  • Enhanced speed from Body of Storm lasts 40% longer and is 14% more effective.
  • 16% less damage taken when in accelerated status
  • 50% Slow resistance
Rank S
Jet Vortex Buster Jet Vortex Buster Attack Type: Shot

Inflicts 26.50% attack damage to the target.

Buster [Limited]
  • Chance to generate vortex field on hit. Can be triggered again after 3 seconds.
  • 125 Health increase.
  • 10% RoF and Energy increase.
  • Applies penetration effect to shots.
  • 50% Vortex duration extension.
  • 5% Power increase.


Hidden skill:

  • Increase chance of Air Vortex by 100%
  • 14% less damage taken when below 50% HP
  • Air Vortex slow cannot be removed and ignores Preventive Shield
  • Air Vortex can deal damage
Rank S
Explosive Bolt Explosive Bolt Attack Type: Snipe

Inflicts 150.00% attack damage to the target.

Buster
  • 11 Crit damage increase.
  • Chance to gain energy/ammo on hit.
  • 20% Reload time reduction and 20% flight speed increase.
  • Shots now rebound when hitting walls.
  • 5% Power increase.
  • 50% Range increase and 25% Energy Increase.


Hidden skill:

  • 12% damage increase when in long range from target
  • 12% damage increase when in extremely long range target
  • Attack can penetrate all targets in its path, damage is 50% after penetration
  • 12% increased damage against players
Rank S
Replisaber Replisaber Attack Type: Slash [Recharge]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.

Melee
  • 63 Attack increase
  • 10% Increase damage when performing jumping slash.
  • 5 Crit chance increase.
  • Increase damage when weapon is below 50% energy.
  • 3.84% Stackable damage buff on hit. (Up to 5 stacks)
Rank A
Icicle Fang Icicle Fang Attack Type: Slash [Cool-Down]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee
  • 31 DEF increase.
  • Frostbite: Stackable 6% slow, can be stacked up to 5 stacks.
  • Energy Absorb: Chance to gain 20 energy on hit.
  • Increase damage by 10% when weapon is above 50% energy.
  • Increase maximum stacks for Frostbite up to 7 stacks. Jumping slash can also trigger extra stacks.
  • 50% Chance increase for Energy Absorb.


Hidden skill:

  • 30% increased Jump Slash damage against slowed targets
  • 10% increased damage when energy is above 80%
  • Reduce cooldown time by 50%
  • 12% less damage taken when hit from short range
Rank S
Assault Rifle Assault Rifle Attack Type: Beam Shot

Inflict 10.85% attack damage to the target, and penetrate up to 5 targets for 25% damage after the penetration.

Machine Gun
  • Chance to stun target on hit.
  • 3 HIT increase.
  • 10% RoF and Energy increase.
  • Shots now rebound when hitting walls.
  • 5% Power increase.
  • 40% chance increase to stun target on hit. 10% Damage increase dealt to stunned targets.


Hidden skill:

  • When causing stun or hitting stunned targets, gain 78.12% increased CRIR
  • When causing stun or hitting stunned targets, gain 78.12% increased CRID
  • 12% less damage taken from common enemies
  • Increase CRID by 36% when in combat
Rank S
Absolute Freeze Absolute Freeze Attack Type: Bombard

Inflicts 32.39% attack damage to target within the shot explosive range.

Launcher [Limited]
  • 31 Defense increase.
  • Create AOE slow field on hit, inflicting stackable Icy Chill debuff with a 4 seconds cooldown.
  • 10% RoF and Energy increase.
  • 25% Icy chill duration extension and slow effect now ignore debuff shield and cannot be cleansed.
  • 5% Power increase.
  • Gain 25.91% damage buff when hitting a target with Icy chill debuff.


Hidden skill:

  • Icy Chill cooldown shortened from 4 seconds to 3 seconds
  • 40% reduced damage when Energy Sap is active
  • 14% increased damage against slowed targets
  • 14% reduced damage when below 50% HP
Rank S
Ramen Great Sword Ramen Great Sword Attack Type: Slash [Cool-Down]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee
  • 31 Defense increase.
  • 4.8% Stackable damage debuff on hit, up to 5 stacks.
  • 50% recharge acceleration after depleting energy.
  • 125 Health increase.
  • Increase damage by 10% when weapon is above 50% energy.
  • Stun all targets within range when energy is depleted, with 4 seconds cooldown.


Hidden skill:

  • 14% damage increase when target is stunned.
  • 50% Defocus resistance.
  • Increase HP by 5%.
  • 12% damage increase when target is in short range.
Rank S
Singularity Slasher Singularity Slasher Attack Type: Slash [Cool-Down]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee [Limited]
  • 5 CRI increase.
  • 50% recharge acceleration after depleting energy.
  • Redeeming Slash: Remove 1 buff when hitting target with this weapon. 2 seconds cooldown.
  • Increase damage by 10% when weapon is above 50% energy.
  • Energy absorb: Gain 25 Energy when dashing slash hit. 1 second cooldown.
  • Redeeming Slash cooldown reduce to 1 second. Energy absorb effect +30%.


Hidden skill:

  • Redeeming Slash now removes 2 buffs.
  • Replenish 25% energy when hitting target with jumping slash, 1 second cooldown.
  • 8% damage increase when above 50% hp.
  • 12% damage increase when target is in short range.
Rank S
Gator Fangs Gator Fangs Attack Type: Frost Radiation

Inflict 110.25% damage to the target within the range, and inflict Chilled on the target to reduce its movement speed.

Sprayer
  • 31 DEF increase.
  • Rending Fang: Deal 82.69% extra damage in melee range.
  • 63 Attack increase.
  • Predator: Gain 65% RoF increase when Rending Fang hits. 10 seconds cooldown.
  • 5% Power increase.
  • 30% Reload time reduction. Reload time reduce to 0.5 second during Predator status.


Hidden skill:

  • 15% increased damage of Rending Fang.
  • Every 5 seconds, Rending Fang will cause interference on-hit to prevent 1 new buff for 1 second.
  • 5% Attack increase.
  • 15% reduced damage when in extremely short range.
Rank S
Sinister Shadow Saber Sinister Shadow Saber Attack Type: Slash [Recharge]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.

Melee
  • Turf War: Stackable 5.4% damage buff when hitting BOSS, up to 4 times. (3 seconds)
  • 5 CRI increase.
  • Ultimate Output: 10% Damage increase when weapon is below 50% energy.
  • 31 DEF increase.
  • 50% Turf War duration extension. 5% Damage dealt to BOSS increase.
  • Special Ultimate Output: 10% Damage increase when weapon is below 20% energy.


Hidden skill:

  • Every 4 seconds, recover HP equal to 23.1% of attack when hitting a BOSS.
  • 12% less damage taken from bosses.
  • 12% increased damage when equipping a Launcher and Melee Weapon
  • 12% increased damage when equipping a Machine Gun and Melee Weapon
Rank S
Sinister Gatling Gun Sinister Gatling Gun Attack Type: Shot

Inflict 35.82% attack damage to the target.

Machine Gun
  • Chance to inflict burn on hit, dealing 8.96% damage every 0.5 second.
  • 5 CRI increase.
  • Ignite: Deals 57.31% damage to targets with DoT shots or in DoT debuff.
  • 5% Power increase.
  • 10% Damage boost against targets in DoT debuff.
  • 30% Chance to trigger ignite increase. 7.5% Ignite damage increase.


Hidden skill:

  • Increase RoF and Energy by 30%.
  • Increase chance of triggering Burn by 100%.
  • 12% increased damage when equipping a Machine Gun and Launcher
  • 12% increased damage when equipping a Machine Gun and Melee Weapon
Rank S
Bubble Bomber Bubble Bomber Attack Type: Bombard

Inflicts 64.22% attack damage to nearby targets.

Launcher
  • 125 HP increase.
  • Water Flea Bubble: Release 4 terrain ignoring bubble that deals 12.04% damage and tracks down target. 3 seconds cooldown.
  • 10% RoF and Energy increase.
  • Recover HP equivalent to 14% attack when being hit. 6 seconds cooldown.
  • 5% Power increase.
  • Water Flea Bubble now release 5 bubbles with better tracking effect.


Hidden skill:

  • Every 3 seconds, remove one debuff when hitting a target
  • 50% DoT resistance
  • Recover HP equivalent to 15% of Attack when weapon energy runs out
  • 14% reduced damage taken when above 75% HP
Rank S
Virus Sprayer Virus Sprayer Attack Type: Virus Spray

Inflicts 22.67% attack damage to nearby targets.

Sprayer
  • 31 DEF increase.
  • Inflict 31.74% Defense debuff on hit 2 second cooldown.
  • 10% RoF and Energy increase.
  • 5% Power increase.
  • Purge 1 random buff on target when inflicting defense debuff or hitting targets with defense debuff. 2 seconds cooldown.

.

Rank A
Arc Cracker Arc Cracker Attack Type: Cycling Shot

Inflict 36.00% attack damage to the target and it will return to original location after flying a certain distance. Can penetrate up to 3 targets, and the damage becomes 25%.

Buster
  • 5 CRI increase.
  • 10% RoF and Energy increase.
  • 3.84% stackable damage buff on hit. (Up to 5 stacks)
  • 11 CRID increase.
  • 5% Power increase.
  • Stun targets with defense debuff when hitting them with this weapon. 4 seconds cooldown.


Hidden skill:

  • 12% damage increase when target is in mid range.
  • Chance to weaken target's armor by 28.8% on hit.
  • 50% defocus resistance.
  • Reduce reload time by 65%.
Rank S
Neon Laser Neon Laser Attack Type: Beam Shot

Inflict 12.71% attack damage to the target, and penetrate up to 5 targets for 25% damage after the penetration.

Machine Gun [Limited]
  • Inflict stackable lock-on debuff to target on hit, dealing extra 19.36% damage, up to 8 stacks.
  • 63 Attack increase.
  • 40% Increase damage post penetration.
  • 10% RoF and Energy increase.
  • 5% Power increase.
  • Lock-on effect +50%.


Hidden skill:

  • 5% attack increase.
  • 10% damage increase when above 75% hp.
  • 12% damage increase when hitting a boss.
  • Defocus target giving it 36.01% chance to miss, 5 second cooldown.
Rank S
Thunder Sword Thunder Sword Attack Type: Slash [Recharge]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.

Melee
  • 63 Attack increase.
  • Lightning Strike: Release lightning bolt to a target when attacking. 4 seconds cooldown.
  • 25% Energy recharge speed increase.
  • 5 CRI increase.
  • Increase damage when weapon is below 50% energy.
  • Lightning Strike now stuns the target.


Hidden skill:

  • 5% attack increase.
  • 14% damage increase when target is stunned.
  • Stunning or hitting stunned targets enhances CRI and increases CRID by 86.4%.
  • 36% CRID increase.
Rank S
SuperMag Gun SuperMag Gun Attack Type: Scatter Shot

Simultaneously fire 3 rounds, inflicting 24.00% attack damage to the target.

Machine Gun
  • 31 Defense increase.
  • Defeated enemies split into three Overload Currents, dealing 48% damage. 1 second cooldown.
  • 20% range and flight speed increase.
  • Overload Currents can rebound when hitting landscape three times.
  • 5% damage increase.
  • Overload Currents can penetrate all targets along its path, 40% range increase. 50% damage post-penetration.


Hidden skill:

  • Overload Current shoots 5 rounds
  • 12% damage increase against common enemies
  • Recover HP equivalent 14.4% of your Attack once every 6 seconds when killing an enemy
  • Gain 25% damage increase every 8 seconds when killing an enemy
Rank S
Explosive Flamethrower Explosive Flamethrower Attack Type: Fiery Radiation

Inflicts 17.00% attack damage to the targets within range, and continuously inflict burning on the target's HP. (Debuff lasts for 3 seconds, 11.51% each tick, up to 6 ticks per proc)

Sprayer [Limited]
  • Shoot out fireball to deal 40.8% damage to all targets in range every 3 seconds.
  • 63 Attack increase.
  • 10% Damage boost against targets with DoT debuff.
  • Gain 102% crit chance once energy runs out.
  • 5% Power increase.
  • Increase fireball damage by 40%, chance to trigger 102% crit chance on-hit.


Hidden skill:

  • 36% CRID increase.
  • Reduce cooldown on fireballs by 50%.
  • Shoots 3 fireballs instead of 1.
  • 50% range increase.
Rank S
Death Diffusion Death Diffusion Attack Type: Energy Bombardment

Inflicts 32.39% attack damage to the target.

Launcher
  • After hitting, there is a chance to cause the target to burn, and take 8.1% attack damage every 0.5 sec.
  • CRID is increased by 11 when using this weapon.
  • Increase RoF and Energy by 10%.
  • Increase CRI by 5 when using this weapon.
  • Increase the chance of triggering Burn by 40%
  • Increase damage rate by 5%.


Hidden skill:

  • Disable target's auto-aim on hit. 10 second cooldown.
  • 50% confusion resistance.
  • 14% damage increase when target is affected by burn or poison.
  • 36% CRI increase.
Rank S
Hawk Precision Buster Hawk Precision Buster Attack Type: Snipe

Inflicts 120.00% attack damage to the target.

Buster [Limited]
  • Every 6 seconds, when hitting a target in long range, gain Quick Hunt status to increase shooting speed by 50% and reduce reload time by 0.6 seconds.
  • Increase CRI by 5.
  • Allows the attack to penetrate one more target, damage after penetration is 25%.
  • Quick Hunt can be triggered in mid range.
  • 5% damage increase.
  • When in Quick Hunt status, flight speed is increased and terrain is ignored.


Hidden skill:

  • 36% CRID increase.
  • Increase damage by 10% when at 75% or more HP.
  • Increase damage by 12% when in long range.
  • When in Quick Hunt status, launch extra tracking bullet dealing 120% damage every 1 second.
Rank S
Guided Laser Guided Laser Attack Type: Electric Current Radiation

Inflict 53.16% attack damage to target, and the electric current will continue flowing to other targets within range and inflict 25% damage on them.

Sprayer
  • Chance to cause Defocus on hit, attacks will have a 35.44% chance to miss.
  • Increase DEF by 5.
  • Increase RoF and Energy by 10%.
  • Increase CRI by 5.
  • 5% damage increase.
  • When running out of energy, release multiple slow shots that ignore terrain and deal 191.38% damage to all targets in their path.


Hidden skill:

  • Increase range by 50%.
  • 14% more damage to Defocused targets.
  • Double chance to cause Defocus.
  • Invincible when out of energy.
Rank S
Deicide's Will Deicide's Will Attack Type: Bombard

Inflict 49.33% attack damage to the target. Can penetrate all targets along its path, and the damage is 25% after the penetration.

Launcher [Limited]
  • Launch an additional terrain-ignoring beam every 3 seconds when attacking.
  • Increase ATK by 63.
  • Increase Range and Flight speed by 20%.
  • Shots go through terrain.
  • 5% damage increase.
  • When hitting a target, Ultra Beam Wave will inflict Marked status that is unremovable and ignores Preventive Shield. Missiles will track Marked targets.


Hidden skill:

  • Increase beam's damage by 35%.
  • Missile hits have a chance to add 1 energy.
  • 10% more damage at 75% or more HP.
  • 50% Blind resistance.
Rank S
Lover's Gaze Lover's Gaze Attack Type: Shot

Inflicts 18.03% attack damage to the target.

Machine Gun
  • After hitting, there is a chance to weaken the target, reducing the target's damage dealt by 28.85%.
  • Range and Flight speed increased by 20%.
  • DEF is increased by 31 when using this weapon.
  • The attack can penetrate one additional target, and the damage after the penetration is 25%.
  • When you hit a target in damage reduction status, increase damage you deal by 10%
  • When the weapon runs out of energy, obtain an invincible effect and take no damage.


Hidden skill:

  • Double damage but reduce ammo by 40%.
  • Reduce damage from bosses by 12%.
  • 50% Skill Seal status resistance.
  • 50% Defense Reduction status resistance.
Rank S
The Monoclonius The Monoclonius Attack Type: Shot

Inflict 24.19% attack damage to the target

Buster
  • After hitting, there is a chance to weaken the target's DEF and increase damage taken by 24.19%
  • Attack is increased by 63 when using this weapon.
  • Increase damage rate by 5%.
  • When attacking, there is a chance to shoot a missile with tracking effect, dealing 72.57% attack damage to the target. This effect can only be triggered once more after 3 seconds.
  • Increase RoF and Energy by 10%.
  • Double the trigger rate of Destroy Armor and Tracking missile.
Rank S
Grudge Axe Grudge Axe Attack Type: Slash [Recharge]

Cosume energy to unleash a variety of slashes. Energy will replenished at high speeds. However, you cannot use any blade techniques when you don't have enough energy.

Melee [Limited]
  • Attack is increased by 63 when using this weapon.
  • After hitting, there is a chance to cause the target's horizontal movements to be reverse. Can only trigger once every 6 seconds
  • When energy is above 50%, damage is increased by 10%.
  • When hitting a target, there's a chance to gain random buff.
  • Increase the damage rate of Leaping Blade by 10%.
  • Double the trigger rate of reverse movement and random buff gain. Random buff duration extend by 1 second.


Hidden skill:

  • 14% damage increase against Out of Control targets.
  • Gain 105% CRID buff when causing or hitting target in Out of Control.
  • 25% faster energy recharge.
  • 15% more damage when using dash slash.
Rank S
Shark Toothed Anchor Shark Toothed Anchor Attack Type: Slash [Cooldown]

Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.

Melee
  • CRID is increased by 11 when using this weapon.
  • Gain Shark Power Status after hitting a target, increase damage multiply by 30% when performing jump cut or dash cut. This effect can be only triggered once more after a 10-second cooldown.
  • WWhen you exhaust a weapon energy, reduce your cooldown time by 50%
  • When energy below 50%, damage increase by 10%.
  • DEF is increased by 31 when using this weapon.
  • Gain Enhanced CRI and increase CRIR by 43.2% when weapon run out of energy. Reduce the cooldown time for Shark Power Status to 7 seconds.
Rank S
Acidic Machine Gun Acidic Machine Gun Attack Type: Shot

Inflicts 16.29% attack damage to the target.

Machine Gun [Limited]
  • Poison the target after hitting it, inflicting 20.36% attack damage every 1 second.
  • Increase RoF and Energy by 10%.
  • When attacking, it has a chance to release 3 toxic missiles that ignore terrain and track enemies, dealing 67.88% of damage to the target when hit. It poisons the target and inflicts 20.36% of damage every second. This effect can only be triggered once more after a 3-second cooldown. This poisoned state is shared with "Lethal Toxin".
  • The attack can penetrate 2 additional targets, and the damage after the penetration is 25%.
  • When you hit a target in continuous damage status, increase the damage you deal by 10%
  • Double the launch rate of toxic missiles.

When a toxic missile hits the target, it additionally causes a slow state, reducing movement speed by 5.43%, can be stacked up to 6 stacks.

Rank S
Star Breaker Cannon Star Breaker Cannon Attack Type: Bombardment

Inflicts 60.44% attack damage to nearby targets.

Launcher
  • Increase Attack by 63 when using this weapon.
  • CRID is increased by 11 when using this weapon.
  • When attacking, launch an additional quick bombard, dealing 90.66% damage to all targets in range. This effect can only be triggered once again after a 6-second cooldown.
  • Bombard and Star Breaker can go through terrain and obstacles.
  • Reduce the reload time by 40%
  • Reduce the cooldown time for Star Breaker to 3.6 seconds. Star Breaker causes interference when hitting target and dispels a new buff 2 times.
Rank S
Storm Tornado Storm Tornado Attack Type: Storm Discharge [Light Spray]

Inflicts 29.62% attack damage to nearby targets

Sprayer
  • Increase RoF and Energy by 10%.
  • When attacking, there is a chance to launch a Storm Ball that ignores terrain. When it hits the target, it will create a tornado in place that continues to deal 62.45% damage to targets in range. This effect can only be triggered once more after a 6-second cooldown.
  • When the Tornado hits the player, it will cause confusion and the auto aiming function will be temporarily disabled. This effect can only be triggered once more after a 10-second cooldown.
  • Increase Attack by 63 when using this weapon.
  • Increase damage rate by 5%.
  • When the Tornado Blast hits the target, it will cause the target to slow down and become disabled, and the cooldown time is shortened to 4 seconds before the skill can be launched again.
Rank S
Light Bender Light Bender Attack Type: Radial Light

Inflicts 112% attack damage to nearby targets

Sprayer [Limited]
  • Increase Attack by 63 when using this weapon.
  • When attacking, there is a chance to launch 3 additional terrain-ignoring sawwheels, dealing 84% damage to the target and returning to original location after flying a certain distance. Can penetrate up to 3 targets, and the damage becomes 25%. This effect can only be triggered once more after a 2-second cooldown.
  • Increase CRI by 5 when using this weapon.
  • Cause interference when Bender hits the target to dispel a new buff 3 times. This effect can only be triggered once more after 10 seconds.
  • When you hit a target with Bender, replenish an additional 2 points of energy. This effect can only be triggered once more after a 2-second cooldown. Reduce the cooldown time for Bender to 1 second.
  • When hitting a target with Bender, gain ultimate streak status, which increases damage rate by 65%. This effect can only be activated again after a 10-second cooldown. (The special effects will only be available when equipping this weapon. As long as the activation period has not expired, you can toggle between different weapons and the effects will still be available)
Rank S
Red Lotus Saber Red Lotus Saber Attack Type: Slash [Cooldown]

Consume energy to unleash a variety of slashes. The energy consumed with each slash and damage dealt is different with each slash. There will be a brief cooldown when energy has been exhausted, and then the energy will be fully replenished.

Melee
  • Cause the target to burn, and take 16% attack damage every 0.5 seconds. This effect can only be triggered once more after 1 second.
  • When you exhaust a weapon energy, reduce your cool down time by 50%.
  • After hitting, there is a chance to weaken the target’s DEF and increase damage taken by 24%.
  • Enhance the effects of Burning by 50% and its duration by 1 second.
  • When causing Burning or hitting a target that is Burning, your movement speed will increase by 28%. This effect can only be triggered once more after 6 seconds.
  • When attacking, release a huge pillar of fire that continuously deals 150% of damage to targets in range. This effect can only be triggered once more after a 5-second cooldown. When it hits the target, it causes burning, and this state is shared with the burning state caused by Burn.
Rank S
The Evil Eye The Evil Eye Attack Type: Dark Shot

Inflict 29.75% attack damage to the target, and penetrate up to 5 targets for 25% damage after the penetration.

Machine Gun [Limited]
  • Chance to inflict Blind to targets.
  • 63 Attack increase.
  • 10% RoF and Energy increase.
  • Penetrates terrain, 10% more damage to Blind targets.
  • Power of Evil status for 5 seconds when causing or hitting Blind targets, increases shot damage by 75%, 10 second cooldown.
  • Hail of Bullets status for 5 seconds when shooting, increases range and bullet speed and reduces reload by 50%, 10 second cooldown.
Rank S
Ultimate Blast Ultimate Blast Attack Type: Shot

Inflict 34.00% attack damage to the target.

Buster [Limited]
  • When hitting a target in mid range or further, gain status that doubles shot damage and ammo consumption for 10 seconds, 10 second cooldown.
  • 63 Attack increase.
  • Shots penetrate terrain.
  • 50% chance to fire a long laser that does 74% damage twice, 3 second cooldown.
  • 15% RoF and Energy increase.
  • Laser stuns for 1 second on hit. Shots have tracking effect. Shots and laser will autoaim even if user is confused or turned off autoaim.
Rank S
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