Rockman X DiVE / Mega Man X Dive Wiki
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This page is dedicated to Ferham as a playable character. For as a boss, please visit the Ferham (Boss) page.

Description[]

Ferham first appeared in Mega Man X Command Mission as a boss.

Ferham is a female Reploid clads in pink armor with wings on her back. She shows high awareness in working with her comrades and has high self-esteem. She's feminine and loyal to her Commander Epsilon during the incident of Giga City but has a subtle yet sadistic trait, most noticeable when fighting against her enemy. After the death of her comrades and Epsilon, she assisted X's party against Redips and later destroy the Super Force Metal at the cost of her own life.

Her signature weapon is her electromagnetic whip.

Abilities[]

Active Skills[]

Bloody Snake Ferham blood snake
Whipping forward continuously, periodically inflicting 94.08% (+0.75% per level) attack damage to targets within range.

Cooldown: 6 seconds

Modifier Chips
Icon Name Description Requirement
Slow debuff Dynamic Destruction Inflict Slow on the target after it has been hit to reduce movement speed by 38.89%.

(Slow duration: 6 seconds)

1 Star rank
Power increase passive Power Increase Increase damage rate by 5%.

(Damage: 98.78% (+0.78% per level))

1 Star rank
Paralysis debuff Giving of the Queen After hitting, there is a chance to render the target immobile.

(Stun chance: 18%)
(Stun duration: 1 second)

4 Star rank


Crimson Shadow Ferham crimson shadow
Surround yourself with Red Storm, periodically dealing 111.60% (+0.89% per level) attack damage to targets within range.

Red Storm duration: 7 seconds
Cooldown: 10 seconds

Modifier Chips
Icon Name Description Requirement
RoF increase passive Hidden Shadow Damage register accelerated by 20%. 2 Star rank
Shield buff Protective Shield Acquire shield when used that can withstand 125% attack damage.

(Shield duration: 4 seconds.)

2 Star rank
Power increase passive Power Increase Increase damage rate by 5%.

(Damage: 117.18% (+0.93% per level))

5 Star rank

Passive Skills[]

Icon Name Description Unlock Requirement
CRI buff Blood Frenzy Cast Blood Snake to gain Enhanced CRI and increase CRIR by 112%.

(Enhanced CRI duration: 10 seconds.)

10 Prototype alloy
8 Trial production alloy
60 Compound energy

Preparation time passive Mobility The preparation time for the Crimson Shadow is reduced by 20%.

(Crimson Shadow cooldown: 8 seconds)

30 Base alloy
24 Prototype alloy
180 Compound energy

RoF increase passive Speedy Whip The damage register of Blood Snake is accelerated by 20%. 3 Star rank

50 Modified alloy
40 Base alloy
360 Compound energy

High health attack increase passive Quality of Queen When above 50% HP, damage is increased by 10%. 4 Star rank

1 Electronic storage bottle
50 Smart alloy
40 Modified alloy
420 Compound energy

CRID buff Sadistic When being hit, there is a chance to obtain Enhanced CRID to increase CRID by 192%.

(Enhanced CRID chance: 25%)
(Enhanced CRID cooldown: 10 seconds)
(Enhanced CRID duration: 10 seconds)

5 Star rank

1 Electronic conversion bottle
80 Precision alloy
60 Smart alloy
800 Compound energy

Skins[]

Christmas Ferham Mug
Christmas Ferham
ATK +32 HP +64 DEF +16
Requirement: Purchased from the store for 1600 Elemental Metals, or 1200 on discount.
Memories Required: 1 Christmas Ferham
Ferham in a Christmas outfit.

Cards[]

Card Info Stats
Card Red No. 190 Attack: 14 HP: 25 Defense: 6
Card190 Large Passive
High health attack increase passive Tyrant Queen I(→II) Ferham Mug Ferham
Enhance the effect of High health attack increase passive Quality of Queen by 20%(→30%).

When you equip more than 1 copy of a card, only the card in the right most slot will be activated

Out of Control Resistance Out of Control Resistance II(→III) Card Red Card Yellow Card Yellow
Ferham 30%(→40%) chance to become immune to the effects of Out of Control debuff

The same type of passive can be stacked.

  • High health attack increase passive Quality of Queen increased from 10% to 12% (→13%).
  • Note: The value after arrow symbol (→) is the value when the card reach 5 Star rank.

DNA Code[]

Fixed DNA
Icon Name Description
Immunity shield Preventive Shield Gain a preventive shield that protects you from all negative status when you use Blood Snake.
HP restore passive HP Absorb When you defeat a target with Crimson Shadow, recover HP equal to 16.61% of the attack. This effect can only be triggered once more after a 3-second cooldown.
CRI buff Burning Blood Enhance the effects of Blood Frenzy by 30%.

(Enhanced CRI effect: 145.59%)

Recombined DNA
Slot 1
Icon Name Description
Slow debuff Slow Special Attack I When you hit a target in slow status, increase the damage you deal by 4%
Paralysis debuff Immobilize Special Attack I When you hit a target in immobile status, increase the damage you deal by 4%
Interference Interference Special Attack I When you hit a target in interference status, increase the damage you deal by 4%
Slow Resistance Slow Resistance I 20% chance to become immune to the effects of Slow.
Immobilize Resistance Immobilize Resistance I 20% chance to become immune to the effects of Damage Reduction.
Skill Seal Resistance No Skill Resistance I 20% chance to become immune to the effects of No Skill.
Short Range Boost Short Range Boost I Increase damage you deal by 4% when hitting a target in short range
Long Range Adaptability Long Range Adaptability I Reduce the damage taken by 4% when hit by a long range attack.
High health attack increase passive Homeopathy Amplification I At 50% or more HP, increase damage by 3%.
Player Killer Player Killer I When your target is a player, increase damage you deal by 4%
Player Resistance Player Sentinel I When you are attacked by a player, reduce the damage you take by 4%
Boss Killer BOSS Killer I When your target is a boss character, increase damage you deal by 4%
Slot 2
Icon Name Description
Slow debuff Slow Special Attack I When you hit a target in slow status, increase the damage you deal by 4%
Paralysis debuff Immobilize Special Attack I When you hit a target in immobile status, increase the damage you deal by 4%
Interference Interference Special Attack I When you hit a target in interference status, increase the damage you deal by 4%
Slow Resistance Slow Resistance I 20% chance to become immune to the effects of Slow.
Immobilize Resistance Immobilize Resistance I 20% chance to become immune to the effects of Damage Reduction.
Skill Seal Resistance No Skill Resistance I 20% chance to become immune to the effects of No Skill.
Slow debuff Slow Special Attack II When you hit a target in slow status, increase the damage you deal by 6%
Paralysis debuff Immobilize Special Attack II When you hit a target in immobile status, increase the damage you deal by 6%
Interference Interference Special Attack II When you hit a target in interference status, increase the damage you deal by 6%
Slow Resistance Slow Resistance II 30% chance to become immune to the effects of Slow.
Immobilize Resistance Immobilize Resistance II 30% chance to become immune to the effects of Damage Reduction.
Skill Seal Resistance No Skill Resistance II 30% chance to become immune to the effects of No Skill.
Slot 3
Icon Name Description
Short Range Boost Short Range Boost I Increase damage you deal by 4% when hitting a target in short range
Long Range Adaptability Long Range Adaptability I Reduce the damage taken by 4% when hit by a long range attack.
High health attack increase passive Homeopathy Amplification I At 50% or more HP, increase damage by 3%.
Player Killer Player Killer I When your target is a player, increase damage you deal by 4%
Player Resistance Player Sentinel I When you are attacked by a player, reduce the damage you take by 4%
Boss Killer BOSS Killer I When your target is a boss character, increase damage you deal by 4%
Short Range Boost Short Range Boost II Increase damage you deal by 6% when hitting a target in short range
Long Range Adaptability Long Range Adaptability II Reduce the damage taken by 6% when hit by a long range attack.
High health attack increase passive Homeopathy Amplification II At 50% or more HP, increase damage by 4%.
Player Killer Player Killer II When your target is a player, increase damage you deal by 6%
Player Resistance Player Sentinel II When you are attacked by a player, reduce the damage you take by 6%
Boss Killer BOSS Killer II When your target is a boss character, increase damage you deal by 6%
Slot 4
Icon Name Description
Slow debuff Slow Special Attack II When you hit a target in slow status, increase the damage you deal by 6%
Paralysis debuff Immobilize Special Attack II When you hit a target in immobile status, increase the damage you deal by 6%
Interference Interference Special Attack II When you hit a target in interference status, increase the damage you deal by 6%
Slow Resistance Slow Resistance II 30% chance to become immune to the effects of Slow.
Immobilize Resistance Immobilize Resistance II 30% chance to become immune to the effects of Damage Reduction.
Skill Seal Resistance No Skill Resistance II 30% chance to become immune to the effects of No Skill.
Slow debuff Slow Special Attack III When you hit a target in slow status, increase the damage you deal by 8%
Paralysis debuff Immobilize Special Attack III When you hit a target in immobile status, increase the damage you deal by 8%
Interference Interference Special Attack III When you hit a target in interference status, increase the damage you deal by 8%
Slow Resistance Slow Resistance III 40% chance to become immune to the effects of Slow.
Immobilize Resistance Immobilize Resistance III 40% chance to become immune to the effects of Damage Reduction.
Skill Seal Resistance No Skill Resistance III 40% chance to become immune to the effects of No Skill.
Short Range Boost Zero Distance Boost III Increase damage you deal by 10% when hitting a target in close proximity
Slot 5
Icon Name Description
Short Range Boost Short Range Boost II Increase damage you deal by 6% when hitting a target in short range
Long Range Adaptability Long Range Adaptability II Reduce the damage taken by 6% when hit by a long range attack.
High health attack increase passive Homeopathy Amplification II At 50% or more HP, increase damage by 4%.
Player Killer Player Killer II When your target is a player, increase damage you deal by 6%
Player Resistance Player Sentinel II When you are attacked by a player, reduce the damage you take by 6%
Boss Killer BOSS Killer II When your target is a boss character, increase damage you deal by 6%
Short Range Boost Short Range Boost III Increase damage you deal by 8% when hitting a target in short range
Long Range Adaptability Long Range Adaptability III Reduce the damage taken by 8% when hit by a long range attack.
High health attack increase passive Homeopathy Amplification III At 50% or more HP, increase damage by 5%.
Player Killer Player Killer III When your target is a player, increase damage you deal by 8%
Player Resistance Player Sentinel III When you are attacked by a player, reduce the damage you take by 8%
Boss Killer BOSS Killer III When your target is a boss character, increase damage you deal by 8%
Short Range Boost Zero Distance Boost III Increase damage you deal by 10% when hitting a target in close proximity

Video[]

 	Rockman_X_DiVE-_Ferham_-_Character_Spotlight 	 			  

Tips[]

  • Ferham crimson shadow effects lingers even after Ferham is defeated. making it even deadlier in PvP.
  • Ferham still take damage while casting Ferham crimson shadow and Ferham blood snake.
  • Ferham crimson shadow Protective Shield only last half of Ferham crimson shadow durantion
    • Don't overchase enemy or you could get reverse kill.

Trivia[]

  • Ferham details were in the game but she was not available at launch; she made her debut after version 1.2.0 alongside the weapon Destroyer .
  • This is the first time Ferham appears as a playable character.
  • Ferham's design was slightly modified from her original appearance in Rockman X Command Mission. She now features visible red hair with purple tips drapped over her shoulders.
  • Her whip is present when she appears on stage and casting Ferham blood snake ; however it is not obtainable.
    • Her whip is now in a pinkish red color akin to her armor while it was blue in Rockman X Command Mission.
  • Her nature of being left-handed in her original appearance has been completely omitted in this portrayal, showing in both artwork and 3D model that she utilizes her whip with her right hand instead of the other.
  • Despite being designed as a flying type Reploid, her skills in DiVE don't have any effects that emphasize this at all.
  • Unusually, her passive CRID buff Sadistic raises her power after being hit, a trait that would instead be "Masochistic" in nature.
  • Ferham's Christmas skin is called Holy Crimson Ferham (聖紅のフェラム) in Japanese. It is also the first time she is seen not wearing a helmet.

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