Rockman X DiVE / Mega Man X Dive Wiki
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Description[]

Abilities[]

Active Skills[]

Helz Rolling Bass XX Helz Rolling
Hurl a chakram that will travel across the ground and damage targets in its path, dealing 217.73% (+ 1.73% per level) damage; when it penetrates a target, its damage will be reduced to 50%.

Cooldown: 8 seconds.

Modifier Chips
Icon Name Description Requirement
Power increase passive Power-Oriented Damage rate is increased by 25%, and Helz Rolling's movement speed is reduced by 50%

(Damage: 272.16% (+ 2.16% per level))

1 Star rank
Penetration passive 2 Harden Increase damage by 40% after penetration.

(Post-penetration damage: 70%)

1 Star rank
Energy increase passive Ammunition expansion Increase in the number of shots by 1.

(Ammo: 3)

4 Star rank

Chaos Nightmare Bass XX Chaos Nightmare
Release an energy ball that ignores terrain and causes damage equal to 680.40% (+ 5.40% per level) of attack.

Cooldown: 12 seconds.

Modifier Chips
Icon Name Description Requirement
Power increase passive Chaotic Pressure The damage rate increased by 25%. Flight speed increased by 50%.

(Damage: 850.5% (+ 6.75 per level))

2 Star rank
Confusion Debuff Chaotic Infusion When this attack hits a player, it will cause Confusion and temporarily disables automatic aim.

(Confusion duration: 5 seconds)

2 Star rank
Tracking passive Chaotic Seeker Increase flight speed by 20% and enhance tracking effect. 5 Star rank

Passive Skills[]

Icon Name Description Unlock Requirement
Preparation time passive Chakram Activated When you hit a target with weapon, reduce the preparation time for Helz Rolling by 2 seconds. This effect can only be triggered again after a 2-second cooldown. 10 Prototype gear

8 Trial production gear
60 Compound energy

Preparation time passive Chaos Activated When you use Helz Rolling, reduce the preparation time for Chaos Nightmare by 2 second 30 Basic gear

24 Prototype gear
180 Compound energy

Shield buff BlakBarr When using a skill, gain a shield that can withstand 86.4% attack damage. This effect can only be triggered once more after a 8-second cooldown.

(Shield duration: 6 seconds)

3 Star rank

50 Modified gear
40 Basic gear
360 Compound energy

Range increase passive Modified Chip The range of Helz Rolling is significantly increased by 250%. When Chaos Nightmare hits its target, remove all positive status. 4 Star rank

1 Electronic storage bottle
50 Smart gear
40 Modified gear
420 Compound energy

Generic passive Chaotic Barrier When a BlakBarr absorbs too much damage and breaks, gain an invincible shield that prevents all damage and instantly refreshes Helz Rolling and Chaos Nightmare.

(Invulnerability duration: 2 seconds)

5 Star rank

1 Electronic conversion bottle
80 Precision gear
60 Smart gear
800 Compound energy

DNA Code[]

Fixed DNA
Icon Name Description
HP restore passive Energy Feedback
When defeating a target with a weapon or skill, recover HP equal to 18.9% of the attack.
  • This effect can only be triggered once more after a 6-second cooldown.
Defense increase passive Body of Chaos
When HP is 50% or higher, reduce damage taken by 20%.
Slow debuff Eroding Chaos
When Helz Rolling hits, it will slow the target and reduce its movement speed by 36%, can be stacked up to 2 stacks.
Recombined DNA
Slot 1
Icon Name Description
Slow debuff Slow Special Attack I When you hit a target in slow status, increase the damage you deal by 4%
Confusion Debuff Confusion Special Attack I When you hit a target in Confusion status, increase the damage you deal by 4%
Defocus debuff Defocus Special Attack I When you hit a target in Defocus status, increase the damage you deal by 4%
Damage Reduction Resistance Damage Reduction Resistance I 20% chance to become immune to the effects of Damage Reduction
Slow Resistance Slow Resistance I 20% chance to become immune to the effects of Slow
Immobilize Resistance Immobilize Resistance I 20% chance to become immune to the effects of Immobilize
Launcher mastery passive Launcher Amplification I Increase damage by 4% when equipping a launcher
Mid Range Boost Mid Range Boost I Increase damage you deal by 4% when hitting a target in mid
Long Range Boost Long Range Boost I Increase damage you deal by 4% when hitting a target in long
High health attack increase passive Thorough Preparation Amplification I At 50% HP or more, increase damage by 4%
Player Killer Player Killer I When your target is a player, increase damage you deal by 4%
Player Resistance Player Sentinel I When you are attacked by a player, reduce the damage you take by 4%
Slot 2
Icon Name Description
Slow debuff Slow Special Attack I When you hit a target in slow status, increase the damage you deal by 4%
Confusion Debuff Confusion Special Attack I When you hit a target in Confusion status, increase the damage you deal by 4%
Defocus debuff Defocus Special Attack I When you hit a target in Defocus status, increase the damage you deal by 4%
Damage Reduction Resistance Damage Reduction Resistance I 20% chance to become immune to the effects of Damage Reduction
Slow Resistance Slow Resistance I 20% chance to become immune to the effects of Slow
Immobilize Resistance Immobilize Resistance I 20% chance to become immune to the effects of Immobilize
Slow debuff Slow Special Attack II When you hit a target in slow status, increase the damage you deal by 6%
Confusion Debuff Confusion Special Attack II When you hit a target in Confusion status, increase the damage you deal by 6%
Defocus debuff Defocus Special Attack II When you hit a target in Defocus status, increase the damage you deal by 6%
Damage Reduction Resistance Damage Reduction Resistance II 30% chance to become immune to the effects of Damage Reduction
Slow Resistance Slow Resistance II 30% chance to become immune to the effects of Slow
Immobilize Resistance Immobilize Resistance II 30% chance to become immune to the effects of Immobilize
Slot 3
Icon Name Description
Launcher mastery passive Launcher Amplification I Increase damage by 4% when equipping a launcher
Mid Range Boost Mid Range Boost I Increase damage you deal by 4% when hitting a target in mid
Long Range Boost Long Range Boost I Increase damage you deal by 4% when hitting a target in long
High health attack increase passive Thorough Preparation Amplification I At 50% HP or more, increase damage by 4%
Player Killer Player Killer I When your target is a player, increase damage you deal by 4%
Player Resistance Player Sentinel I When you are attacked by a player, reduce the damage you take by 4%
Launcher mastery passive Launcher Amplification II Increase damage by 6% when equipping a launcher
Mid Range Boost Mid Range Boost II Increase damage you deal by 6% when hitting a target in mid
Long Range Boost Long Range Boost II Increase damage you deal by 6% when hitting a target in long
High health attack increase passive Thorough Preparation Amplification II At 50% HP or more, increase damage by 5%
Player Killer Player Killer II When your target is a player, increase damage you deal by 6%
Player Resistance Player Sentinel II When you are attacked by a player, reduce the damage you take by 6%
Slot 4
Icon Name Description
Slow debuff Slow Special Attack II When you hit a target in slow status, increase the damage you deal by 6%
Confusion Debuff Confusion Special Attack II When you hit a target in Confusion status, increase the damage you deal by 6%
Defocus debuff Defocus Special Attack II When you hit a target in Defocus status, increase the damage you deal by 6%
Damage Reduction Resistance Damage Reduction Resistance II 30% chance to become immune to the effects of Damage Reduction
Slow Resistance Slow Resistance II 30% chance to become immune to the effects of Slow
Immobilize Resistance Immobilize Resistance II 30% chance to become immune to the effects of Immobilize
Slow debuff Slow Special Attack III When you hit a target in slow status, increase the damage you deal by 8%
Confusion Debuff Confusion Special Attack III When you hit a target in Confusion status, increase the damage you deal by 8%
Defocus debuff Defocus Special Attack III When you hit a target in Defocus status, increase the damage you deal by 8%
Damage Reduction Resistance Damage Reduction Resistance III 40% chance to become immune to the effects of Damage Reduction
Slow Resistance Slow Resistance III 40% chance to become immune to the effects of Slow
Immobilize Resistance Immobilize Resistance III 40% chance to become immune to the effects of Immobilize
Generic passive Surprise attack
When causing Confusion status or hitting a target in Confusion status, remove all positive status. This effect can only be triggered again after a 8-second cooldown.
Slot 5
Icon Name Description
Launcher mastery passive Launcher Amplification II Increase damage by 6% when equipping a launcher
Mid Range Boost Mid Range Boost II Increase damage you deal by 6% when hitting a target in mid
Long Range Boost Long Range Boost II Increase damage you deal by 6% when hitting a target in long
High health attack increase passive Thorough Preparation Amplification II At 50% HP or more, increase damage by 5%
Player Killer Player Killer II When your target is a player, increase damage you deal by 6%
Player Resistance Player Sentinel II When you are attacked by a player, reduce the damage you take by 6%
Launcher mastery passive Launcher Amplification III Increase damage by 8% when equipping a launcher
Mid Range Boost Mid Range Boost III Increase damage you deal by 8% when hitting a target in mid
Long Range Boost Long Range Boost III Increase damage you deal by 8% when hitting a target in long
High health attack increase passive Thorough Preparation Amplification III At 50% HP or more, increase damage by 6%
Player Killer Player Killer III When your target is a player, increase damage you deal by 8%
Player Resistance Player Sentinel III When you are attacked by a player, reduce the damage you take by 8%
Generic passive Surprise attack
When causing Confusion status or hitting a target in Confusion status, remove all positive status. This effect can only be triggered again after a 8-second cooldown.

Skins[]

N/A

Cards[]

N/A

Video[]

 	Bass_XX_-_Character_Spotlight-_Mega_Man_X_DiVE 	 			  

Tips[]

  • Chaos Nightmare Bass XX Chaos Nightmare in Arena can deal up to ~15.000 damage (~30.000 if Crit) which resulting people getting 1-shot depend on Crit.
  • If BlakBarr Shield buff was removed instead of destroyed, Chaotic Barrier Generic passive will not active.
    • EG: Iris's Iris Peaceful Wish with Love & Peace unlocked.

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